_PROCESSOR_POWER_STATE

//0x1c8 bytes (sizeof) struct _PROCESSOR_POWER_STATE { struct _PPM_IDLE_STATES* IdleStates; //0x0 struct _PROC_IDLE_ACCOUNTING* IdleAccounting; //0x8 struct _PLATFORM_IDLE_ACCOUNTING* PlatformIdleAccounting; //0x10 ULONGLONG IdleTimeLast; //0x18 ULONGLONG IdleTimeTotal; //0x20 ULONGLONG IdleTimeEntry; //0x28 ULONGLONG Reserved; //0x30 struct _PROC_IDLE_POLICY IdlePolicy; //0x38 unionvolatile _PPM_IDLE_SYNCHRONIZATION_STATE Synchronization; //0x40 struct _PROC_FEEDBACK PerfFeedback; //0x48 enum _PROC_HYPERVISOR_STATE Hypervisor; //0xb8 ULONG LastSysTime; //0xbc ULONGLONG WmiDispatchPtr; //0xc0 LONG WmiInterfaceEnabled; //0xc8 struct _PPM_FFH_THROTTLE_STATE_INFO FFHThrottleStateInfo; //0xd0 struct _KDPC PerfActionDpc; //0xf0 volatile LONG PerfActionMask; //0x130 struct _PROC_IDLE_SNAP HvIdleCheck; //0x138 struct _PROC_PERF_SNAP PerfCheck; //0x148 struct _PROC_PERF_DOMAIN* Domain; //0x188 struct _PROC_PERF_CONSTRAINT* PerfConstraint; //0x190 struct _PPM_CONCURRENCY_ACCOUNTING* Concurrency; //0x198 struct _PROC_PERF_LOAD* Load; //0x1a0 struct _PROC_PERF_HISTORY* PerfHistory; //0x1a8 UCHAR GuaranteedPerformancePercent; //0x1b0 UCHAR HvTargetState; //0x1b1 UCHAR Parked; //0x1b2 UCHAR OverUtilized; //0x1b3 ULONG LatestPerformancePercent; //0x1b4 ULONG AveragePerformancePercent; //0x1b8 ULONG LatestAffinitizedPercent; //0x1bc ULONG Utility; //0x1c0 ULONG AffinitizedUtility; //0x1c4 };

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